Little Programs — Commodore 64
Little Programs is a programming puzzle for the Commodore 64, written in 6502 assembly and played entirely with the joystick. You never steer the creatures: you teach them. Gatherers carry food, builders bridge gaps and water, scouts leave markers — and each role gets a short program of rules, IF hands SENSOR THEN ACTION, read top to bottom every tick. Press RUN and the whole population sets off on its own, solving the habitat or failing in ways that show exactly what your program says. Forty-five habitats in five biomes: Verdant Grove, Azure Tides, Compiler Wilds, Glitch Meadows with its arrows and crowds, and Memory Garden, where old places come back in a mirror. Twenty-six introductory targets have solver proofs; nineteen larger coordination puzzles use tested authored solutions. Three stars reward solving the habitat within its rule and time targets. Biome passwords, a star table and an attract demo that writes and runs its own program. Sunny raster logo, hand-drawn multicolour habitats and creatures, an original SID soundtrack. Runs on PAL and NTSC machines; supplied as PRG and a D64 disk image.
Platform: Commodore 64
Supported Formats: PRG · D64
Available now: Native Commodore 64 edition at Snack Break Games, with secure payment and protected download delivery through Creem.
Price: €4.99
Available at Snack Break Games
Native Commodore 64 game. Requires a compatible C64 emulator; desktop game editions are separate products.
Native download formats: PRG · D64
Recorded emulator acceptance: 201/201. Gameplay, challenge, visuals and SID analysis reviewed.
The full edition and current download availability are listed at Snack Break Games.
Buy C64 Edition at Snack Break Games







